Today on Indie Impressions we’re going to have a look at Pixel: ru² by Wolfenhex. It’s a very early version of a puzzle/platformer with a lot of potential and just generally a lot going on. There is gravity manipulation, world flipping, color changing, and color based combat… to be honest it was actually a little overwhelming, but I recognize that there’s still a lot of ground to be covered for a slow and steady build toward teaching the player how to navigate all the possibilities in this one. Check out the links below and give it a vote on Greenlight if this is something you can get behind, and hopefully many of you can!
Vote on Greenlight