Simon’s Lament by developer Wandering Road Games is a procedurally generated first-person platformer designed for the Proc Jam 2014 Game Jam. Players must grab a series of cubes to trigger a way forward on a set of floating islands before they sink into the abyss. It’s got a great art style and some entertaining gameplay, there are just a few little things I had to nit-pick. Check out Simon’s Lament for “pay what you want” at the link below!
Pay What You Want