Specter Spelunker Shrinks

Today we’re going to check out a very cool platformer that plays with the concept of scale and time “Specter Spelunker Shrinks” by Ken Grafals takes the idea of perspective to new gameplay heights (and lows :P) by allowing the player to shrink to the size of a grain of sand, or as big as a planet simply by pressing up and down. The player must use this ability strategically to get through the obstacles ahead. A very cool game, and totally worth your time to go take a look.

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3 Responses to “Specter Spelunker Shrinks”

  1. Moorudel August 28, 2012 at 5:14 pm #

    Nice game mechanics xD it looks like the sizing mechanics of the game run really smooth.

    Maybe its a lil poor on the desing of the puzzles but overall seems a cool game. Short but cool xD

  2. Lycoplays August 29, 2012 at 12:20 am #

    This looks awesome! I’ve never seen anything like it which is hard to say for games nowadays :)

  3. jcool1996 November 24, 2013 at 9:43 am #

    I think Nerdcubed covered this one

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