Tag Archives: paid direct dev

The Spooky Cave (Alpha)

Today we’re going to have a look at an early alpha version of an upcoming twin-stick procedurally generated dungeon crawler RPG called The Spooky Cave by developer Polkm. It seems like such an obvious idea but in retrospect I don’t think I’ve ever seen it done before! Essentially we’ll clear rooms by waving our sword […]

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Pyramid

Today we’re going to check out a short but interesting little iterative game (think Cookie Clicker) about managing your resources to build a pyramid in under 6 minutes! Pyramid was created by developers PixelSpill for the #GodJamIt Game Jam. Check it out for free at the link below!

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The Womb

Today we’re going to have a look at a rather unique first-person exploration game called The Womb by developer Outlands. We’ll explore a “womb” to find bits and pieces of writing with which we can begin to assemble a narrative with hopefully some kind of message for the player. Check out The Womb for “pay-what-you-want” […]

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Opoid

Today we’re going to have a walk through the very strange and mysterious color-worlds of Opoid by developer DuneWorld. Doors will appear and we must navigate the surreal world ahead without colliding with any of the obstacles. I have very little idea what to ultimately think about this one but I welcome your opinions! Check […]

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Home Improvisation

Today we’re going to check out Home Improvisation by developer The Stork Burnt Down – designed for the Global Game Jam 2015. This is essentially a physics-powered cooperative IKEA furniture building simulation. You’ll be given a box of parts with no instructions and be asked to build your best rendition of the proper piece of […]

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Les Migeons

Today we’re going to have a look at strange little experimental “toy-box” style experience called Les Migeons by developers Simon Chauvin, Guillaume Levieux and Stéphanie Mader. We’ll let these little creatures build to their hearts content and then rearrange them to try to breed a new set of AI to build a taller tower than […]

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Simon’s Lament

Simon’s Lament by developer Wandering Road Games is a procedurally generated first-person platformer designed for the Proc Jam 2014 Game Jam. Players must grab a series of cubes to trigger a way forward on a set of floating islands before they sink into the abyss. It’s got a great art style and some entertaining gameplay, […]

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Earth Tongue

Today we’re doing a revisit of a release version of Eric Hermit’s vivarium simulator “Earth Tongue” (ver. 1.12 specifically). We’ll see how things have progressed since the pre-release version I took a look at and speculate about how a community could spring up around this very unique title. Check it out for yourself and leave […]

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Night Tune

Today we’re going to check out Night Tune by developer Pol Clarissou. Essentially this is a “listen to music and nod off to sleep while in the passenger seat of a car” simulator. It’s a wildly specific thing, but I found it very pleasant and I figured at least a few of you out there […]

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Naut

*SEIZURE WARNING* Ever desire to drive around the surface of Mars in a convertible? Well, me either… but now you can! That’s exactly the experience you can expect with Naut by Lucie viatgé, Tom Victor, Titouan Millet and members of the Klondike collective. There’s houses all over the place and people to meet… as well […]

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