Tag Archives: paid

The Spooky Cave (Alpha)

Today we’re going to have a look at an early alpha version of an upcoming twin-stick procedurally generated dungeon crawler RPG called The Spooky Cave by developer Polkm. It seems like such an obvious idea but in retrospect I don’t think I’ve ever seen it done before! Essentially we’ll clear rooms by waving our sword […]

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Pyramid

Today we’re going to check out a short but interesting little iterative game (think Cookie Clicker) about managing your resources to build a pyramid in under 6 minutes! Pyramid was created by developers PixelSpill for the #GodJamIt Game Jam. Check it out for free at the link below!

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Catacomb Kids (Alpha)

Today we’re going to have a good look at the Steam Early Access Alpha of Catacomb Kids by developer FourbitFriday. Catacomb Kids is an upcoming procedurally generated action/platformer/rpg that rewards strategic and thoughtful gameplay. It’s filled with unexpected moments of terror and instant death via traps and all manner of monsters. I can’t wait to […]

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The Womb

Today we’re going to have a look at a rather unique first-person exploration game called The Womb by developer Outlands. We’ll explore a “womb” to find bits and pieces of writing with which we can begin to assemble a narrative with hopefully some kind of message for the player. Check out The Womb for “pay-what-you-want” […]

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Opoid

Today we’re going to have a walk through the very strange and mysterious color-worlds of Opoid by developer DuneWorld. Doors will appear and we must navigate the surreal world ahead without colliding with any of the obstacles. I have very little idea what to ultimately think about this one but I welcome your opinions! Check […]

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Home Improvisation

Today we’re going to check out Home Improvisation by developer The Stork Burnt Down – designed for the Global Game Jam 2015. This is essentially a physics-powered cooperative IKEA furniture building simulation. You’ll be given a box of parts with no instructions and be asked to build your best rendition of the proper piece of […]

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Planeter

Today we’re going to have a short look at a fun little space-exploration platformer called Planeter by developer Ditto. Planeter was designed in 48 hours for the Global Game Jam 2015 and essentially tasks players with finding an energy source that generates a new random planet, adding to the group – which then grows the […]

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Les Migeons

Today we’re going to have a look at strange little experimental “toy-box” style experience called Les Migeons by developers Simon Chauvin, Guillaume Levieux and St├ęphanie Mader. We’ll let these little creatures build to their hearts content and then rearrange them to try to breed a new set of AI to build a taller tower than […]

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Simon’s Lament

Simon’s Lament by developer Wandering Road Games is a procedurally generated first-person platformer designed for the Proc Jam 2014 Game Jam. Players must grab a series of cubes to trigger a way forward on a set of floating islands before they sink into the abyss. It’s got a great art style and some entertaining gameplay, […]

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Earth Tongue

Today we’re doing a revisit of a release version of Eric Hermit’s vivarium simulator “Earth Tongue” (ver. 1.12 specifically). We’ll see how things have progressed since the pre-release version I took a look at and speculate about how a community could spring up around this very unique title. Check it out for yourself and leave […]

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