In short, it’s a little bit like FRACT, but was designed way faster and looks and plays the part. Still really interesting to try since I’m always up for some strange abstract, exploration based adventuring. Designed for Ludum Dare 23.
It’s a PS1 game and it’s straight from Japan. It allows you to “link” from one part of an abstract scene to another creating a very random and unique progression through the games many lands. Despite the title, drugs are not recommended when playing this game.
A rather prolific indie game created in Game Maker back in 2003. You guys have hopefully heard of this one by now, but just in case you haven’t, let’s take a short look at it, shall we? I really enjoyed the few minutes I spent with it, and this one I’m going to most likely […]
**SEIZURE WARNING** Do not watch this if you have a history of seizures. Here we have another unique premise for a game… a “children in a coma” simulator where you navigate through the game world using echo location! That’s the line of thinking behind the IGF winning “Devil’s Tuning Fork”. Is the devil really in […]
A dark, gritty, atmospheric run and gun side-scrolling horror shooter: Au Sable is definitely something different. Employing a visual style and general retro-psycho approach to sprite design like this is (at least for me) an absolute breath of fresh air. I intend to play the several others in this mini-series at some point (one of […]
Ok you guys have to trust me on this one. You NEED to try this. It’s way, way too cool. On top of that, where are all the people talking about this? I only found it because I was actively looking for interesting indie games! Get the word out people, FRACT is crazy awesome art!
One of the strangest indie platformers I’ve run into, so strange in fact, that it helped propel me to start the Indie Impressions series in the first place. You kind of just have to see it. Get it, play it, holy shit.